#pragma once

#include "../common/lua_version.h"
#include "lua_utils.h"
#include "Win32Utils/fcjson.h"

class lua_network
{
public:
    static void initialize(lua_State* L, const char* lib_name);
    static void uninitialize();

    static int get(lua_State* L);
    static int post(lua_State* L);
    static int download(lua_State* L);
};

